Overview

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Getting started

How to Install

Download EasyBiomes, migrate it into your Unreal Engine project, and enable PCG

Install EasyBiomes by first opening the downloaded project and verifying that it works correctly. Then migrate the complete EasyBiomes Content folder into your project, copy the supplied configuration, and enable Unreal Engine's Procedural Content Generation Framework (PCG) plugin.

Download + verify Migrate Content Copy Config Enable PCG Full-replace updates
EasyBiomes Poplar Forest environment
StartGrowing
Installation · migrate once, then start building

Installing

Verify the downloaded EasyBiomes project first, then migrate the full EasyBiomes Content folder into your own project.

01

Download and open the latest project

Download the latest version of your EasyBiomes asset and open the downloaded Unreal Engine project.

02

Wait for compilation to finish

Let shaders and assets finish compiling, then open the demo level included with the package.

03

Verify the original project

Make sure the downloaded project works before migrating anything. Test Biome and SubBiome in the demo level.

Why verify first? This confirms that the download is intact and that your Unreal Engine installation can run the original EasyBiomes project correctly.
04

Migrate the EasyBiomes folder

In the Content Browser, open the Content folder. Select the complete EasyBiomes folder, right-click it, and choose Migrate.

In the migration window, click OK. Then select the Content folder of your destination project and confirm again. Wait until migration finishes.

05

Replace shared files when prompted

If your project already contains another EasyBiomes asset, Unreal Engine may ask whether existing files should be replaced. Choose Replace.

This is expected. EasyBiomes packs share common files, so replacement prompts are normal when multiple packs are installed in the same project.

Configuring

Use the supplied project configuration whenever possible. EasyBiomes relies on settings that may not exist in a new Unreal Engine project.

01

Open the downloaded project's Config folder

In File Explorer, open the downloaded EasyBiomes project folder and navigate to Config.

02

Copy DefaultEngine.ini

Copy DefaultEngine.ini from the EasyBiomes project and replace the same file in your own project.

03

If you cannot replace the whole file, copy the Trace Channels

If your project already contains important settings and you cannot replace DefaultEngine.ini, copy at least the EasyBiomes Trace Channels configuration into your project's config.

Configuration conflicts are project-specific. If your existing project uses different settings for Distance Fields, Shader Formats, Default RHI, or other engine options, you will need to resolve those conflicts in your own project. The current EasyBiomes documentation only guarantees the supplied setup when using the included configuration.

Enabling PCG

EasyBiomes uses Unreal Engine's Procedural Content Generation Framework.

01

Open Plugins

In your Unreal Engine project, go to Edit → Plugins.

02

Search for PCG

Type PCG in the Plugins search bar.

03

Enable the PCG plugin

Enable Procedural Content Generation Framework (PCG).

Installation complete. Once the content, config, and PCG plugin are in place, your project is ready to use EasyBiomes.

Updating

EasyBiomes updates use a full-replacement workflow rather than an in-place incremental update.

01

Check for an updated project

Check the Epic Games Launcher periodically. When an update is available, the Launcher shows an Update button instead of Create Project.

02

Back up your project

Create a full backup before updating EasyBiomes.

03

Remove the old EasyBiomes folder

Delete the existing EasyBiomes folder from your project.

04

Migrate the updated folder again

Open the newly updated EasyBiomes project and migrate its complete EasyBiomes folder into your project again.

Update with caution. The current documentation states that maintaining backward compatibility across multiple versions is not feasible for a system of this complexity, so EasyBiomes updates are delivered as a full-replace workflow. Always back up your project first.