BP_Biome icon
BP_Biome

Biome

Spawn and Manage PCG Biome

BP_Biome β€” Spawns biomes such as forests, meadows, deserts, and fields, depending on the assets you own, while also managing biome intersections. It’s flexible and efficient, offering adjustable parameters and multiple presets stored in Data Tables. For more details, see Biome Presets.

Biome preview
Runtime Cache
Build Button
Generates or updates cached biome data.
Clear Button
Removes all cached biome data.
Runtime Generation
Pause Button
Temporarily stops runtime biome generation.
Resume Button
Runs Runtime Generation.
HLOD Simulation
Remove Button
Removes HLOD or Proxie Meshes.
Spawn Button
Generates HLOD or Proxie Meshes.
World Cleanup
Cleanup Cached Biomes Button
Clears cached biome instances from the world to avoid empty chunks loads/unloads. Helps with lowering spikes in streamed levels. Remove all unused PCG partition grid actors after this. Tools -> PCG Framework -> Delete -> Unused PCG Partition Grid Actors.